This is a bit of an old story, but on September 12th, Unity suddenly announced an increase in usage fees.
The content is that “We will collect $0.20 per game download.”
too high!
How do you count! ?etc., which caused a great uproar.
This led to some game developers declaring they would no longer use Unity, and Unity subsequently changed some of its price increases to collect itself.
Please watch the video for more details.
Then, on October 9th, Unity announced the retirement of John Ricitiello, Chairman of the Board, CEO, and President.
There were reports that John Ricitiello had sold a large amount of Unity stock before September 12th, and he had been criticized by Ujnity users, but Unity hopes to calm down the situation with his resignation. That may be the intention.
At the moment, this topic has calmed down around me, and it seems that many developers continue to use Unity, but there are still concerns about Unity, with some moving to other game engines such as GoDot. It seems like it’s still smoldering.
“Is Unity good enough?” is likely to be a headache for game engineers for some time to come.
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