Professor Furuichi of Nihon University and Mr. Wu of the Taipei Computer Association Meet to Foster Japanese-Taiwanese Game Industry Exchanges

The Taipei Game Show 2018 ran for five days from January 25th to January 29th. On January 27th, during the event, Professor Furuichi of Nihon University met with Mr. Wu, CEO of the Taipei Computer Association.

Professor Furuichi is a leading expert on serious game research in Japan. He focuses on the social nature of games, regularly organizing serious game jams, and actively works on applying games to solve social problems and enhance education.

▲Professor Furuichi, College of Industrial Engineering, Nihon University

reference
The 6th “Serious Game Jam Save the world with the power of games! ~Communicate in English English Please~” will be held on Saturday, December 16th and Sunday, December 17th, 2017!

Nihon University and Taipei already have exchanges through study abroad programs, but the theme of the meeting was whether this can be further promoted and what kind of cooperative relationship is possible at both the university and industry levels.

From Professor Furuichi,

“In Japan, we are promoting the spread of serious games and international student exchange through the implementation of serious game jams.In order to promote Japan-Taiwan exchange in such places, for example, we hold awards at the Taipei Game Show. I think it would be a good idea if Taiwanese students could participate in Japan’s Serious Game Jam after doing so.”

“How about the development team of Serious Game Jam held in Japan exhibit a booth at Taipei Game Show?”

Specific proposals were made.

Mr. Wu agreed to positively promote exchanges between the Japanese and Taiwanese game industries.

“What do you think should be done to get more Taiwanese game developers to participate in the Tokyo Game Show?”

Opinions were solicited for promoting exchanges in the Japan-Taiwanese game industry.

▲Taipei Computer Association CEO Jesse Wu (right) and public relations/interpreter Esther (left)

Mr. Sumita of Japanese publisher Polaris He talked about his hopes for promoting Japan-Taiwan exchange, hoping that it would be an opportunity for that to happen.

Although we are gradually starting to see success stories of Japanese game developers in Taiwan, the reality is that we are still groping for cooperation.
The reason why full-fledged Japan-Taiwan cooperation has not progressed is that it is difficult for Japanese developers to see the development of the Taiwanese market and, beyond that, the mainland Chinese market. Even though the momentum is increasing, there are times when it is not being able to make its presence felt.

Japan and Taiwan are very close both culturally and geographically. The meeting is expected to promote exchanges in the game industry in the future.

SQOOL YouTube channel

SQOOL Kato’s Game Laboratory

コメント

コメントを残す

メールアドレスが公開されることはありません。 が付いている欄は必須項目です