When I exhibited at an indie game event, I was given very detailed feedback on the game, to the point where I could almost call it a guide for improvement. This story comes up occasionally in the indie game development community, but I actually don’t encounter it very often. However, it seems that this is actually the case, so I would like to write a little bit about it this time.
Well, when I asked the game developers around me about this issue, it seems that there are actually various patterns.
“He was a really big fan of the developer.”
“He loved the game so much that he tried it out many times and gave us his impressions each time.”
“He was actually in the same industry and had specialized knowledge.”
That’s what it feels like.
It seems that there are some mysterious people who leave behind only a strange nagging comment, but that seems to be a rare case.
When we asked game developers what they thought about customers giving such detailed feedback, almost all of them said they welcomed it.
Some developers said that it would be really helpful to hear detailed feedback, and in fact, they were exhibiting with the main purpose of getting feedback, and most of them said they would appreciate any feedback.
However, there are some points that those who express their opinions should be careful about.
“Please refrain from talking for long periods when the booth is crowded.”
There are many exhibitors who do this, so we would like to take this into consideration.
If I could add something else,
“There’s no point in saying what you like or dislike about the genre itself.”
“I have some negative impressions, but I want to be a little careful about how I say things.”
That’s the point.
The former is something that can’t be helped by telling the developer, and the latter is a matter of courtesy and good manners. Thoughts such as “Something is difficult to understand” are very useful and should be conveyed, but it is only natural to be polite and considerate of the creator when conveying them.
Indie game developers exhibiting at events value and appreciate the customers who come to play their games. Impressions are also welcome! If you want to share a lot of your impressions, try to do so when the booth is empty and do so in a polite manner.
Your impressions may be reflected in the game and it may become a popular work.
The real thrill of indie games is this kind of interaction between developers and fans.
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