SQOOL, a game media company, will hold an online event “The Chinese game market now! Opportunities and risks seen from ChinaJoy 2023” on August 14th

SQOOL, which operates the game information web media “SQOOL.NET Game Laboratory”, held an online seminar on August 8th.“Chinese Game Market Now! Opportunities and Risks Seen from ChinaJoy 2023”will be held from 19:00 on August 14th. There is no membership fee.

Chinese game show at the online seminar「ChinaJoy2023」Kato of SQOOL, who has been ChinaJoy’s official media partner since 2016, and Mr. Takahashi of ReonaSofware, who runs a game company in China, will share their perspectives on ChinaJoy2023. It is said that he plans to talk about the current state of the Chinese game market that has come into view.

Participation is free of charge, so if you are interested in the Chinese game market, why not join us?

Participation application page

https://chinajoy2023.peatix.com/view

speech project

・Corona disaster and ChinaJoy
・Changes in the Chinese market perceived by the media
・Changes in the Chinese market due to COVID-19
・Opportunities in the Chinese game market
·Question-and-answer session
* Lecture topics are currently planned and may be adjusted in the future.

Speakers

Kenji Kato

CEO of SQOOL Co., Ltd.
Kiverse Game Studio CEO

Since 2013, he has operated the game information site “SQOOL.NET (https://sqool.net/)”. In 2023, the game development company Kiverse Game Studio was established in Hanoi, Vietnam.
Play thousands of domestic and international app games through the production of various articles such as strategies and reviews.
Utilizing the knowledge gained from game events and interviews with game developers in countries such as China, Taiwan, the Netherlands, Finland, and Vietnam, we support the overseas expansion of Japanese games.

Leona Takahashi

Gratique Co., Ltd. CEO / Shogun
Founder of Xiamen Leona Software Co., Ltd.

Since 1997, he has been involved in the development and sale of game software. Founded Gratique in 2015 after working for NTT DATA Group, MTI, and Aprica. Engages in a wide range of activities, including production and management of games and game PFs for the Japanese and Chinese markets, overseas publishing of Japanese and Chinese games, and consulting for Japanese and Chinese companies. Moved to China in 2017 and established Xiamen Leona Software. Since returning from TGS in September 2019, he has continued to stay in China and has also experienced the corona pandemic in China. Struggling to bridge the game industry between Japan and China.

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